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author | David Phillips <david@sighup.nz> | 2017-01-28 14:30:52 +1300 |
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committer | David Phillips <david@sighup.nz> | 2017-01-28 14:30:52 +1300 |
commit | dec7d61e23e0b3cbdf406f83eb9e46042ad9bc2f (patch) | |
tree | 392c3dcb05d873bc813d4616f2d49fa781f972bf /LICENCE | |
parent | f3d9186c76dead3cbed5b7cd98c25a97666d101c (diff) | |
download | tetris-dec7d61e23e0b3cbdf406f83eb9e46042ad9bc2f.tar.xz |
Wait, don't poll, for SDL events
This is a hangover of some testing code. We don't need multi-thousand FPS
for tetris, so waiting on events is cretainly better ☺
Diffstat (limited to 'LICENCE')
0 files changed, 0 insertions, 0 deletions