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#include <stdio.h>
#include <string.h>
#include "debug.h"
#include "update.h"
#include "cell.h"
#include "solve.h"
#include "display.h"
#include "load.h"
int solve(struct cell (*board)[9][9])
{
int i = 0;
int total_changes = 0;
int change_count = -1;
/* 9*9 is worst case */
for (i = 0; i < 9*9 && change_count; i++) {
change_count = 0;
update_not_row_col(board);
change_count += not_to_val_cell(board);
change_count += solve_row_col(board);
change_count += cells_fill_certainties(board);
total_changes += change_count;
// display(board);
}
return total_changes;
}
int main(int argc, char **argv)
{
int total_changes = 0;
struct cell board[9][9];
FILE *f = NULL;
memset(board, 0, sizeof(board));
if (argc != 2) {
printf("Syntax: %s puzzle_file\n", argv[0]);
return 1;
}
f = fopen(argv[1], "r");
if (!f) {
perror("fopen");
return 1;
}
if (load(f, &board) < 0) {
fclose(f);
return 1;
}
fclose(f);
display(board);
total_changes = solve(&board);
if (board_is_solved(&board) < 0) {
printf("Could not solve the board! Here is the closest (%d changes)\n", total_changes);
} else {
printf("Solution (%d changes)\n", total_changes);
}
display(board);
}
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