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Preliminary benching shows sand leek to be faster than some of the other
similar tools out there when pushing work across cores.
+I have also written a "slightly parallel" base32 algorithm which uses
+SSSE3 if support is given from the compiler and target platform.
+Preliminary benchmarks seem to indicate that this gives a performance
+benefit of between roughly 3% and 30%. Although, these higher
+performance gains seem to be only when running at a reduced worker
+thread count.
+
| CPU(s) | Max throughput | -t |
|---------------------------------------------|---------------:|---:|
-| 2× Intel(R) Xeon(R) CPU E5-2670 0 @ 2.60GHz | 95 MH/s | 32 |
-| Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz | 38 MH/s | 8 |
-| AMD A4-1200 APU with Radeon(TM) HD Graphics | 2.3 MH/s | 2 |
+| 2× Intel(R) Xeon(R) CPU E5-2670 0 @ 2.60GHz | 103.3 MH/s | 32 |
+| Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz | 39.2 MH/s | 8 |
+| AMD A4-1200 APU with Radeon(TM) HD Graphics | 2.6 MH/s | 2 |
| ARMv6-compatible processor rev 7 (v6l) | 0.22 MH/s | 1 |
## Inspiration