| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add licence | David Phillips | 2017-01-28 |
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| * | Style adjustment | David Phillips | 2017-01-28 |
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| * | Refactor border/gap code | David Phillips | 2017-01-28 |
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| * | Wait, don't poll, for SDL events | David Phillips | 2017-01-28 |
| | | | | | | This is a hangover of some testing code. We don't need multi-thousand FPS for tetris, so waiting on events is cretainly better ☺ | ||
| * | Remove explicit makefile recipes | David Phillips | 2017-01-28 |
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| * | Remove stray linking against libs | David Phillips | 2017-01-28 |
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| * | Reshuffle function order, remove prototypes | David Phillips | 2016-04-06 |
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| * | Change uint8_t to char | David Phillips | 2016-04-06 |
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| * | Misc readme changes | David Phillips | 2016-03-07 |
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| * | Quick and dirty wall kick | David Phillips | 2016-03-07 |
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| * | Removed old files, hangovers from previous project | David Phillips | 2016-01-12 |
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| * | Updated README | David Phillips | 2016-01-12 |
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| * | Initial commit of rough-arse Tetris | David Phillips | 2016-01-12 |
