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authorDavid Phillips <dbphillipsnz@gmail.com>2015-06-07 12:35:04 +1200
committerDavid Phillips <dbphillipsnz@gmail.com>2015-06-07 12:35:04 +1200
commitb06fdbcfa39965d3d6225c298c12fda5aa63a612 (patch)
tree96b78033bbf89b1a93fa939e6fcae490da394f58
parenta4efb1853076ffcf4573a5bcd6d0e8c2016d8148 (diff)
downloadfractal-gen-b06fdbcfa39965d3d6225c298c12fda5aa63a612.tar.xz
Further readme changes
-rw-r--r--README.md10
1 files changed, 1 insertions, 9 deletions
diff --git a/README.md b/README.md
index a18d311..271c185 100644
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@@ -9,14 +9,6 @@ Just invoke it like
For a 1000x1000 point image of a mandelbrot set using 100 iterations and an exponent of 2.
For the clich&eacute; set you'll want to keep the exponent at 2.
-You'll then want something to turn this megabyte monster into something pretty you can look at.
-I've got some pieces of software for viewing live and also processing into PNG tiles, but they need a tidy up before putting on GitHub.
-
-Each point is represented in the output format as a byte.
-This byte's value ranges in proportion with the number of iterations it took to decide if the point is in the set or not.
-In the aboove, a value of 255 means it took 100 iterations, a value of 127 means 50 iterations, and so on.
-
-
Notes
-----
@@ -24,4 +16,4 @@ Notes
It spawns as many threads as you have cores, so have fun with that.
I'm looking at adding an option to override the number of threads.
-
+2. PGMs are grayscale, so you might want to tint it or apply a pallete of sort.