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author | David Phillips <david@sighup.nz> | 2017-02-17 15:16:13 +1300 |
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committer | David Phillips <david@sighup.nz> | 2017-02-17 15:16:13 +1300 |
commit | ea11f0c71f1617bbfdb5a5ef6644e34cb0192e29 (patch) | |
tree | 4f3b5dc181fa6215f30d0f84070b8107dbe20741 /README.md | |
parent | 459bdbc70eb243f88f21cf1da23e5d811c0f0a00 (diff) | |
download | fractal-gen-opencl-ea11f0c71f1617bbfdb5a5ef6644e34cb0192e29.tar.xz |
Add more performance data to README
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -25,4 +25,8 @@ For example, using the CPU-based fractal-gen, a 10240x10240 pixel image at 1000 iteration cutout per pixel, the image will complete in just under 4 minutes when running on all 32 threads of a dual-Xeon E5-2670 setup. Compare this to the runtime of this software on a (much cheaper) NVIDIA GTX 1070; about -0.5 to 1 second. The gap only widens with more detail. +0.5 to 1 second. + +The gap only widens with more detail. Keeping the same image dimensions and +climbing up to 10000 iterations, the Xeons will take 2200 seconds; just under +37 minutes. The GTX 1070 takes just over 1 second. |