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authorDavid Phillips <david@sighup.nz>2017-02-12 00:12:17 +1300
committerDavid Phillips <david@sighup.nz>2017-02-12 00:12:17 +1300
commitc1e3d06a25f8c243457e2516310dd2305ea5a07d (patch)
treeec158dcdfe405795de353bec4a69591126bfaece
parent11b1f27f9d27b3f497c20205a77f00272fe8f332 (diff)
downloadfractal-gen-opencl-c1e3d06a25f8c243457e2516310dd2305ea5a07d.tar.xz
Nudge README
-rw-r--r--README.md4
1 files changed, 3 insertions, 1 deletions
diff --git a/README.md b/README.md
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@@ -8,4 +8,6 @@ OpenCL so it can be used on a multitude of computation devices, including GPUs.
I had started to port it to CUDA in October 2016, but changed to CL because
of its portability and open nature.
-Currently in early days.
+Software is still in early days and needs expansion to support multiple
+sizes of image, amongst other things. Also, I need to write more kernels for
+eg. tricorn, burning ship, and julia set fractals to name a few.