diff options
author | David Phillips <david@sighup.nz> | 2017-02-16 23:43:15 +1300 |
---|---|---|
committer | David Phillips <david@sighup.nz> | 2017-02-16 23:43:15 +1300 |
commit | 35f40f78b773ba8abc46e7232cddd3a1b3a8b9c2 (patch) | |
tree | 09c032a76bea84e97a66ed9819c4f12e9299161d | |
parent | 1c2d448e649e5b57c10da7fa42a3d8146dd74cf3 (diff) | |
download | fractal-gen-opencl-35f40f78b773ba8abc46e7232cddd3a1b3a8b9c2.tar.xz |
Add real data to README
-rw-r--r-- | README.md | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -20,3 +20,9 @@ image is a negative of that which comes straight from the software. Such a small, low-detail image will not provide a case for using GPU rather than CPU, but once you start upping the image size and detail, a modern GPU will provide endless benefit over a modern CPU. + +For example, using the CPU-based fractal-gen, a 10240x10240 pixel image at +1000 iteration cutout per pixel, the image will complete in just under 4 +minutes when running on all 32 threads of a dual-Xeon E5-2670 setup. Compare +this to the runtime of this software on a (much cheaper) NVIDIA GTX 1070; about +0.5 to 1 second. The gap only widens with more detail. |