/* * Copyright 2021 David Phillips * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include "test_runner.h" #include "unity.h" /* unity requires these, even if empty */ void setUp(){}; void tearDown(){}; int main(void) { struct test_fn *tests = list_head(struct test_fn, test_list); size_t count = list_entry_count(struct test_fn, test_list); printf("Suite has %zd tests\n", count); UNITY_BEGIN(); for (size_t i = 0; i < count; i++) { UnitySetTestFile(tests[i].file); UnityDefaultTestRun(tests[i].fn, tests[i].name, tests[i].line); } return UNITY_END(); }